I've never tried to animate cloth before, so this was a fun learning experience!
Showing posts with label 2D. Show all posts
Showing posts with label 2D. Show all posts
Aug 5, 2018
Sep 27, 2017
Aponono and Bean Character Logos
I volunteered to make some branding images for a fun new YouTube channel, where a father and son stream some of my favorite games "Apo and Bean Gaming":
https://www.youtube.com/channel/UCdNM6UdG8mxuaAQcTUUTlEQ
Check 'em out, they put out great playthroughs! Makes me want to start my own YouTube channel with my son. Maybe some day!
Apo as 'Mal' Reynolds of Firefly, Bean as Luke Skywalker
They also wanted versions where they are wearing their favorite space suits from Astroneer
Labels:
2D
May 14, 2015
Concept Art for Battle Recruits
While working at Stumblesoft, I was in charge of pretty much all art content for our games. Here is some character concept art:
Heroes:
Troops:
Labels:
2D
Jan 19, 2015
Stylized Character Illustrations
Been working on my Vector Illustrations, hope you can recognize these funny YouTube Comedians:
Also illustrated them with a different style, more illustrative:
And here's a cartoony Lee Newton:
Labels:
2D
Jul 26, 2013
Stumblesoft is going to the Indie Showcase by Casual Connect in San Francisco!!
I made this for a T-shirt we're getting made, first time ever designing a T-shirt.
I made this for a T-shirt we're getting made, first time ever designing a T-shirt.
Labels:
2D
Jan 30, 2013
Oct 2, 2012
Prototype Concept
Been working on some prototypes lately- Did this concept for a destructible base that spawns minion fighters.
"Finished" 3D assets-
Nov 22, 2010
"Juicer" Character Concept
A character from the "Rifts" -universe RPG, designed for a possible 3D print for a PVP indi tabletop game in development.
I don't have access to my sculpt at the moment, but will post progress as soon as I can.
I don't have access to my sculpt at the moment, but will post progress as soon as I can.
Nov 20, 2010
Animated Sprite for GA mini challenge/Bitten Game
First time really animating a game sprite. Was a lot of fun, but (as always) was a bit rushed to get it done.
A few weeks later some friends and I went to the Des Moines Game Jam, where everyone is given about 24 hours to create a complete game! It was a LOT of fun, and seeing how we were so limited on time, agreed to use Game Maker to do a sprite-based game.
You can play it here!
http://www.yoyogames.com/games/134121-bitten
(I created all the enemy character sprites)
and the little brother of my fellow Artist who worked on this with me played it and "reviewed" it here:
http://www.youtube.com/watch?v=0upBn-xcvKg -pretty funny :-D
A few weeks later some friends and I went to the Des Moines Game Jam, where everyone is given about 24 hours to create a complete game! It was a LOT of fun, and seeing how we were so limited on time, agreed to use Game Maker to do a sprite-based game.
You can play it here!
http://www.yoyogames.com/games/134121-bitten
(I created all the enemy character sprites)
and the little brother of my fellow Artist who worked on this with me played it and "reviewed" it here:
http://www.youtube.com/watch?v=0upBn-xcvKg -pretty funny :-D
Labels:
2D
Nov 18, 2010
Dino Mercenaries
"Dino Mercenaries" are a series of paintings I did over lunch, tried to spend around 45 mins or less doodling.
Labels:
2D
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